Orb of Creation [v0.5.4] is also available on Steam!

Come check it out here: https://store.steampowered.com/app/1910680

Learn more about what's happening with the game here: https://discord.gg/JpNRYUud57

Come help me develop and refine this new version: https://www.patreon.com/marplegames

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Import Save is a little slow at the moment, please give the game 15 seconds after pasting your save to let it catch up.
 

You awake in a dark void.
The only thing in front of you is a glowing orb...

Orb of Creation [Dev 0.5.4]

is a magic- and spell-themed incremental about creating the world around you from nothing but magic.

Orb of Creation is in version Dev 0.4.x. This is an experimental build. I'm starting to refine the game a lot more, but it is still largely exploring the space. Your saves are not safe from being wiped between major versions and there is a lot more content to come.

Get updates, join the discussion, and provide feedback on the discord: https://discord.gg/JpNRYUud57

Get early access to patches, try out the Desktop version (test build), and support OoC's development here: https://www.patreon.com/marplegames


Tips and Tricks

I want to teach everything to the player via gameplay so if you haven't played the game, do so first. While I build a more robust in-game guide/glossary, here are a couple tips:

1) Numbers Keys (1-9) cast spells, and QWER for other usable things.

2) Modifiers in OoC stack additively. +100% from two different sources results in +200%.  HOWEVER, modifiers that effect things different, stack separately. For example, +100% spell power and +100% resource spell power, will result in +300% total power for resource spells.

3) There is no timing-mechanic with the upgrades. No matter when you purchase +10% capacity, the math will always make it +10% capacity.

StatusIn development
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(214 total ratings)
AuthorMarple
GenreSimulation
Made withFL Studio, Unity, Aseprite
TagsIncremental, Magic
Average sessionA few seconds
InputsMouse

Development log

Comments

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Viewing most recent comments 1 to 40 of 100 · Next page · Last page

Cool concept but it gets ridiculously complicated later on, I guess this game is for a very specific kind of person who likes managing Excel spreadsheets

(2 edits)

Hi Marple. I am playing Orb of Creation on Mac and I would like to know if you will keep updated the game in this site once the next version gets out of beta. I dont mind paying for it, it's money well spent. However, it seems that the steam version is not compatible with Mac.

Deleted 153 days ago
Deleted 153 days ago

I'd like to play the newest beta version here instead of having to shell out $$$$ for what is, essentially an unknown quantity (I'm told beta 0.6 is a radical overhaul)

my progress is suddenly gone

Um, all my progress is suddenly gone. Was there on Friday, but as of today, it's all gone.

great game

What does it mean when it says "Improve x quality"?

it means to improve how much x is worth per unit.


increasing to 125% would mean that each unit counts as 1.25 units instead, reducing the costs to 80%, and likewise improving gains indirectly by having less drain on the resource.

So in short, it makes things that use x cost less, right?

(+4)(-1)

The game is horribly broken, I click launch and all that happens is a gray screen and a useless "Fullscreen" button.

The game isn't broken; this is just it loading. If you wait for a bit, the game will have loaded, and you can use the full screen button.

(-2)

Perseverance is supposed to increase the effect of Wisdom but it instead decreases it, I went from 18k mana to 8k by upgrading it a bunch not realizing its working wrong, now my multi-hour game is borked,

(+2)

perseverance reduced your mana capacity because it reduced your current amount of thaumaturgy.

(+1)

This is really cool! I like the unique take on incremental games.

I love this game, there is so much depth!!!

Really interesting and good progression, thank you.

(1 edit) (+2)

i have a save file that doesn't load on the last version, it works on the 0.4.5 version but not in the one on steam, is there any way to get my save back on the last update?

(+1)

i love the game but can you make it easyer to save your file

(+1)

Cool Game! Achievements? 

(+1)

Really enjoyed playing this game. I plan on spending some more time with it. Well done! 

(-3)

So is this and steam still being updated?

Cuz a few reviews claim you dun died

may we get a wiki?

(+1)

You would never guess where will you find another clicker...

Hint: Try Pause-Resume your darn-slow research. 

(1 edit)

I liked the game a bit better when alchemy did not level up like spells. Also, when the artifacts could level up.

Hey, question, How do you reset keybinds?

(+1)(-1)

I'm kinda sad, because there's no way to port an earlier build onto this updated version.

You technically could if you were to download the game on steam. all- or most, i believe- games have an update history, and you can download every version individually. I don't know how to do it on Itch.IO, but I'm sure it'd be possible.

It wasn’t on Steam until 0.5, so this isn’t an option.

huh. Well, then, I don't know if you'd get a quick response or not but i'm sure you could message or contact teh dev in some way to ask about it. Sorry my info isn't useful to you. Best of luck, dude!

lol I’m not the guy you replied to initially, I was just informing you

thanks to both of you anyway

Deleted 1 year ago
(+1)

will the game ever be available on android

(+4)

You bet! Just a matter of time :)

Ooooh I was just hoping I could play this on my phone in browser, it actually does work but the screen is offset by a bit so I can't see the whole game screen, seems like you could actually play in browser on mobile if I was able to make the screen a little zoomed out

zoom out using browser settings 

(+4)

This might be the most addictive game I've ever played. I am more easily addicted to games than most people, but in this game there is ALWAYS another upgrade or new mechanic right around the corner. You have done a great job creating a game that is compelling, stylish, and polished. It's great work. But I've just spent half a week playing this game and neglecting myself and my work. This game is dangerous, and I regret trying it.

(+2)

It's less manipulative and a better game than other incremental games I've played, but it's every bit as dangerous

Deleted post
(+6)

Just updated and I can no longer access the game- tried reinstalling, deleting the folder, everything- either it opens the folder or it opens a black screen with a defunct Fullscreen button. Can you try and fix this, or make a way to access 0.4.0 again so that we can still play on that version during the wait?

This is still happening, all I'm getting is a gray screen and a useless Fullscreen button.

Why does import save not work anymore? I haven't plain in a couple weeks, but I know it worked then

I've just updated the itch.io version to the current steam version, which the saves are incompatible since the game is fairly different progression-wise.

It keeps on crashing, does anyone know what I should do

(6 edits) (-1)

Love the game, bought this on steam and I have a few suggestions, using links since I seem to be unable to link images directly

1. I think the bottom left icon should bring you to the loadouts tab. I almost never click it and it's one of the most accessable buttons, kind of frustrating. Conversly, loadouts is super convenient, but hard to find. I'm not a fan of using the keyboard when playing an idle game, even if it's a great, active one like orb of creation so even though if i were hardcore i could easily access it with z, that doesn't help my lazy ass out.

2. The naming is super confusing

https://i.imgur.com/rZkMzPY.png

I never know what i'm getting because all of these panels sound like they do the same thing. Casting you can delete and it would be better, It's much easier to just use the icons in the bottom Left and it would reduce the real estate of the game and let you find things easier. "Loadout" is fine, "Skillbar" might be better. You could delete the "learn" section of spellbook and just auto give players the abilities, doesn't seem to serve any purpose other than the player clicking arbitrary buttons, or maybe make it a sub page at the bottom of "manage" this would greatly simplify the excess buttons of the magic section of teh game. So "spellbook" could be renamed "Manage" using the sub button within spellbook instead as it's much more identifiable. "Wizardry" is fine and is the one panel name that doesn't often make be click the wrong panel.

3. I would love if right clicking a spell brought up a list of spells vertically that would allow you to replace a spell if it's not on cooldown.

https://i.imgur.com/mBLFWTq.png

(Imagine if that wood spell were all the other different spells you owned, glyphs could be set per spell in the loadout panel so whatever you have them set there, would affect this assignment)

4. Also if the spells were larger and had a slightly larger area in the UI it would be much easier to use them and justify getting rid of the "casting" Panel as now you would just have one nice area to cast spells with decently sized icons.

https://i.imgur.com/pwtADBq.png

I feel as if this is the most important UI element and it's also the smallest. If they were stacked on top of each other and made larger it would be nice, you could save some room by allowing the user to collapse the orb/ make it smaller for the resources to display more.

Just some random feedback! I know some of these might be impossible to add for whatever reason, or they may be niche ideas or whatever, take 'em or leave 'em.

(+3)

why do I keep losing my progress :c

every time i try to import my old savefile, my game crashes. Is there a way to get rid of this? this is my savecode btw 


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(+1)

Even though i lost my old save, I can still say this is one of my most favorite games, and that it's still fun to play even though i started over

(+3)

Hands down the best incremental game I've ever played.

I have been playing Orb of Creation since I think Dev 0.1.x and truly love it! I would love to try out 0.5.0, and am happy to pay for a pre-order if it's in the works: is there any chance you're working on a mac-friendly version as well? Or a platform-agnostic one? Fully understand if not: it is a ton of extra work, and honestly thank you for all you've done so far!

Are the + and - button supposed to only allow you to select the minimum and maximums?

(1 edit)

the + and - buttons increment according to the multiplier you have selected in the bottom right - so if you have selected MAX, the + and - buttons will always jump to the max and min value respectively

thank you!

(+1)

Hey,

I've purchased all upgrades but both the Aquatic Blasting and Life Stone have insanely high costs (1000M etc). Is this just a natural stopping point to change over to the Steam version, or am I missing something that would give me the required storage? 

Thanks, its a great game! 

(+1)

I'm pretty sure that's the "end" of the older version that is on itch.io -- consider that a "demo" to the Steam Early Access game which will also be getting all the updates. :)

Deleted 1 year ago
(+2)

The saves are not compatible. v0.5.0 completely changes the progression in several areas of the game!

I think it would be good if you could turn off an atrifact by clicking on it so that the artifact could charge once it has been fully drained.

Viewing most recent comments 1 to 40 of 100 · Next page · Last page